ABYSM
A downloadable game for Windows
You are a mechanical engineer, first day on the job. As you descend deep into the ocean of Europa, the smallest Galilean moon of Jupiter. The elevator gives you a typical, short corporate message and soon you hear a familiar beep as you arrive to the facility. Strange, the lobby is silent, gloomy and dark. There's a body under the security desk. You want to run away, but the elevator doors are stuck. With no escape route in sight, you enter deeper into the former mining facility turned research station and uncover the deep mystery.
Abysm is an atmospheric underwater horror adventure where you hunt for keycards, hide from the monster and uncover a deep, mystifying story. Made by a group of 12 game development engineering and game art students from Metropolia UAS and StadinAO.
Controls
Move: | W A S D |
Run: | Shift |
Interact: | F/Left Mouse Button |
Crouch: | Ctrl |
Flare: | G |
Pause: | ESC |
Programmers
Antti Helander
Tor-Erik Nygård
Niklas Juvenius
Artists
Ilari Siltala
Niko Lauerma
Jesper Stoor
Sabil Elghool
Ville Niemi
Karo Pietilä
Igor Vossotski
Aleksi Vänskä
Benjamin
Project Supervisor
Joonas Häll
Status | In development |
Platforms | Windows |
Release date | Dec 10, 2023 |
Rating | Rated 5.0 out of 5 stars (6 total ratings) |
Authors | BeachTech Games, NikkeJ |
Genre | Adventure |
Made with | Adobe Photoshop, Substance Painter & designer, Maya, Unreal Engine, Blender, Audacity, Corel Painter, GIMP |
Tags | Atmospheric, Controller, Creepy, Dark, First-Person, Horror, Indie, Unreal Engine |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Mouse, Gamepad (any) |
Comments
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Gameplay BR
Game very good, inspired by Alien Isolation, right?
nice!
Maybe a little bit
The Game is really good and looks amazing looking forward to play more of your games
I liked the game.
I would definitely pay for a more fleshed-out experience. Maybe some data pads giving hints as to what was going on before everything went sideways (unless I missed them 😅), or maybe a full prequel experience, leading up to the events of Abysm. Keep up the good work, I had fun.
Thank you for playing our game and your feedback, it was nice to hear you enjoyed your playthrough and wish for more. We had plans for computer terminals like in Alien Isolation, but ran out of time implementing them as we only had 3 months and none of the programmers had any experience with Unreal Engine 😅
We are currently working on a patch to fix bugs, but have no time to add extra features. This was our 3rd year school project and we now have to continue our other studies.
--Tor-Erik / BeachTech Games--
Thank you for your feedback and so nice to hear you enjoyed your playthrough! We had such good plans for death animations but unfortunately, due to time constraints, they didn't end up in the first release version - but they are high priority for us in the future updates!
Thank you for playing our game! It was thrilling to watch you play. Sorry you encountered a power cell duplication bug at the end, we will do our best to fix it!